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Wednesday April 16th 2014

Posts Tagged ‘China’

Study reveals China consumers purchasing decisions most influenced by social networks

Study reveals China consumers purchasing decisions most influenced by social networks

According to a McKinsey study released Thursday, some 95 percent of Chinese Internet users are registered on a social media site. They are also the world’s most active social media population, with 91 percent of respondents saying they visited a social media site in [Read More]

US and China run cyber war games to test response capabilities

US and China run cyber war games to test response capabilities

IT specialists from the Pentagon have been engaged in a series of cyber war games with counterparts from China, as the countries look for ways to diffuse the growing online tensions between the two world powers. According to The Guardian, officials from both countries [Read More]

Top social media networks for mobile

Top social media networks for mobile

LARGEST SOCIAL NETWORKS ON MOBILE, Est. First Quarter 2012 Social Network (Owner) . . Users . . . Home Base Facebook mobile . . . . . . . .425 M . . . USA Mobile QQ (Tencent)  . . . . 200 M . . . China Sina (Weibo) . . . . . . [Read More]

U.S., Chinese Schools Build Virtual Ed. Partnerships

U.S., Chinese Schools Build Virtual Ed. Partnerships

Several schools aiming to better prepare students for a global economy and foster cultural understanding between the United States and China have turned to virtual exchange programs between American and Chinese schools. “The global market is changing 24-7,” said [Read More]

Is China’s largest search engine Baidu in trouble for mixing search and ads?

Is China’s largest search engine Baidu in trouble for mixing search and ads?

China Central Television’s recent attacks on Baidu (Nasdaq: BIDU) may lead to new regulations that force China’s largest search engine to separate paid advertising from organic search results more clearly. On August 15, 2011, CCTV aired a half-hour program exposing [Read More]

Quiz – Where were 70% of all virtual goods sold last year?

Quiz – Where were 70% of all virtual goods sold last year?

  Pretty much every U.S. Internet start-up today has a social and mobile component to its business; it’s standard operating procedure in 2011. But a rising number of American companies also have a third focus of their growth strategies: China. “Going to China” is [Read More]

China launches online game to teach history of the Communist Party

China launches online game to teach history of the Communist Party

China Daily reports on a new game: Not everyone predicts a rosy prospect for the “red” game, not even its designer, Ma Xiang, executive director of Shanghai Online Information Technology Co Ltd. The idea originated with the establishment of the Shanghai Serious [Read More]

China’s leading online grocery store introduces ‘virtual supermarkets’ in subways

China’s leading online grocery store introduces ‘virtual supermarkets’ in subways

Yihaodian (一号店), China’s leading online grocery store, introduced “virtual supermarkets” to Shanghai’s metro stations earlier this week. Large LED screens advertising everything, from diapers to raw meat, have been posted at nine metro lines across [Read More]

China Is Apple’s Second-Biggest Apps Market After U.S., Free Apps Reign

China Is Apple’s Second-Biggest Apps Market After U.S., Free Apps Reign

When it comes to battling for smartphone share in China, Apple  is right in there with Android OEMs and Nokia and its App Store is one of its key weapons. A report out today notes that China is Apple’s second-largest apps market after the U.S. But developers looking to [Read More]

Five things you need to know about virtual events

Five things you need to know about virtual events

1. Treat your virtual event with as much attention as a physical event. Whether you run a stand-alone virtual event or as an add-on to a physical event, treating it with the same attention to detail will stand you in good stead. Start with a clear definition of your [Read More]

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Latest Topics

Cloud computing saves health care industry time and money

Cloud computing saves health care industry time and money

The cloud’s vast computing power is making it easier and less expensive for [Read More]

Internet addiction get closer to being classified as a mental illness

Internet addiction get closer to being classified as a mental illness

Think twice the next time you play a videogame or surf the Net: ‘Internet-use [Read More]

New ‘gamification’ school opens for kids in the classroom

New ‘gamification’ school opens for kids in the classroom

GameDesk, a nonprofit organization that develops game-based learning initiatives, has now [Read More]

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