Just released the new Consumer Guide to Virtual Worlds listing over 375 virtual worlds representing the most current information.
There are worlds for kids, tweens, teens, adults, businesses and organizations complete with full color images, links, and categories
“I am very excited by this new edition from our publishing division,” says Edita Kaye, author of the Guide and Founder of the Association of Virtual Worlds, “because it is a simple, one-stop resource for everyone from kids to corporations.”
Do you explore virtual worlds? Which ones are your favorites? How many have you tried? Comment and share your stories, views, and opinions
The Consumer Guide to Virtual Worlds contains over 375 virtual worlds. Each world is listed alphabetically and includes a web address and brief description. In addition each world is classified as to whether it is live or in development, whether it is appropriate for kids, tweens, teens, or adults; and type of virtual environment it is, for example, a MMORPG (massively multiplayer online role playing game), a social network, a mobile application or a custom world.




I was into http://www.secondlife.com a few years ago but lost my interest into this whole thing.
My son (11) and daughter(8) are on http://www.panfu.com