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Friday May 24th 2013

‘Virtual Worlds’ Archives

Internet addiction get closer to being classified as a mental illness

Internet addiction get closer to being classified as a mental illness

Think twice the next time you play a videogame or surf the Net: ‘Internet-use disorder’ is set to be added to the list of mental illnesses in the worldwide psychiatric manual. Kids are identified as being especially at risk. The international mental health encyclopedia [Read More]

How Primedia’s innovative CEO took the company from print to digital

How Primedia’s innovative CEO took the company from print to digital

When Charles Stubbs left YellowPages.com to take the helm at Primedia Inc. in mid-2008, his new employer was at a critical juncture. Primedia’s market sector — apartment rental and home listings — was rapidly switching from print-based media to digital. Then, a couple [Read More]

IMVU breaks 100 million users and morphs into social entertainment network

IMVU breaks 100 million users and morphs into social entertainment network

IMVU, an early virtual world that morphed into a social entertainment network, said today it has crossed 100 million registered users. The world first debuted in 2004 as a site where young folks created their own 3D rooms and chatted with friends via 3D avatars. Now the [Read More]

“The Virtual Leader” should be required reading….

“The Virtual Leader” should be required reading….

The “Virtual Leader” should be required reading not only for those who aspire to be virtual leaders but for anyone preparing to become a member of a virtual leader’s team. To be successful in a virtual environment requires new skills and strategies, including an [Read More]

New rules for advertising to kids online

New rules for advertising to kids online

Social networks and Internet advertisers are likely to face new restrictions on how they interact with children online. The Federal Trade Commission is expected to announce Wednesday new rules that close loopholes that currently allow companies to gather information despite [Read More]

Virtual Leader is a requisite ‘virtual strategies roadmap’ for all leaders

Virtual Leader is a requisite ‘virtual strategies roadmap’ for all leaders

Virtual worlds’ designs are sweeping corporations, academia, and the military. This essential reference not only describes the fifteen essential skills of developing virtual leaders; but provides an overview of over 50 virtual archetypes along with salient guidance [Read More]

eLearning to explode by 2020 says new Pew study

eLearning to explode by 2020 says new Pew study

E-learning is expected to explode in the immediate future, a study has revealed. Research from Pew Internet and Elon University, which involved the polling of 1,021 web researchers, experts, observers and users, found 60 per cent of respondents believe there will be [Read More]

AstraZeneca sets up ‘virtual lab’ to bring new drugs to market more efficiently

AstraZeneca sets up ‘virtual lab’ to bring new drugs to market more efficiently

At AstraZeneca, scientists can search a virtual research exchange to shop for services from contract research groups in a similar fashion to browsing an online marketplace such as Amazon.com . The London-based drug giant has gained this capability through a partnership with [Read More]

Sensorcon bridges the gap between virtual and reality

Sensorcon bridges the gap between virtual and reality

Making the connection between the Internet world and the real world could be the next wave in technology, and a small Western New York-based company is hoping to lead the way with its new sensor-based device, the Sensordrone. Mike Wagner, president of Sensorcon, left, and [Read More]

Science magazine prize goes to virtual world where undergrads explore DNA

Science magazine prize goes to virtual world where undergrads explore DNA

Computer simulation links genetics, biochemistry, molecular biology and evolution When Brian White was a child, his kindergarten teacher wrote in his student record that he would only talk to the other children if the topic was science. Throughout his childhood, [Read More]

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Latest Topics

Cloud computing saves health care industry time and money

Cloud computing saves health care industry time and money

The cloud’s vast computing power is making it easier and less expensive for [Read More]

Internet addiction get closer to being classified as a mental illness

Internet addiction get closer to being classified as a mental illness

Think twice the next time you play a videogame or surf the Net: ‘Internet-use [Read More]

New ‘gamification’ school opens for kids in the classroom

New ‘gamification’ school opens for kids in the classroom

GameDesk, a nonprofit organization that develops game-based learning initiatives, has now [Read More]

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