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Monday September 1st 2014

‘Games’ Archives

Arizona State University prof says kids learning a new digital literacy via video games

Arizona State University prof says kids learning a new digital literacy via video games

“When people learn to play video games,” according to James Paul Gee, “they are learning a new literacy.” This is one of the reason kids love playing them: They are learning a new interactive language that grants them access to virtual worlds that [Read More]

Calling all golfers–real and virtual to try out Let’s Golf 3D

Calling all golfers–real and virtual to try out Let’s Golf 3D

Let’s Golf 3D is a game very reminiscent of the Hot Shots Golf​ and Mario Golf series. Technically, this version is Let’s Golf 2, also available for iOS and Android mobile devices, but with two screens and an added 3D effect. There are several courses, lots of [Read More]

Women outspend men as gamers buy more virtual goods

Women outspend men as gamers buy more virtual goods

One out of every three online gamers is spending real money on virtual goods, according to a new study by Visa’s PlaySpan and VG Market Study. The study also shows that men and women are continuing to behave in different ways when it comes to online game spending. This [Read More]

New educational virtual world for kids who love football

New educational virtual world for kids who love football

The initiative is the product of a partnership with e-learning specialists MotivatEd, who specialise in engaging academically with children through their passion for football and video gaming. Footee takes the form of a club-themed virtual world packed full of National [Read More]

Peanuts joins with Beeline to give us a new game for our smartphones

Peanuts joins with Beeline to give us a new game for our smartphones

Beeline(TM) Interactive, Inc., a leading developer and publisher of video games, and Peanuts Worldwide, the business and marketing home to the PEANUTS brand, today announced a global partnership wherein Beeline will license and develop a new freemium game for smartphones [Read More]

Overwolf launches social gaming client for overlaying social media on games

Overwolf launches social gaming client for overlaying social media on games

Overwolf is announcing the beta version of its social gaming client for overlaying social media on top of existing online games. The Overwolf Client is visible to gamers while they’re playing their favorite multiplayer online games. As such, it’s a convenient way for [Read More]

Forecast! Mobile games to generate $16 billion by 2016

Forecast! Mobile games to generate $16 billion by 2016

The mobile games industry will generate revenues of $5 billion in 2011, rising to more than $16 billion in 2016 according to analyst ABI Research’s latest report. The company thinks around one third of the 2011 revenues – so around $1.7 billion – will come [Read More]

10 trends transforming higher ed–and they are all about virtual gaming

10 trends transforming higher ed–and they are all about virtual gaming

Video games don’t always enjoy the greatest of reputations, though their ubiquity and decade-spanning permanence keeps garnering them more and more mainstream acceptance as years tick past — to the point where many academics and institutes of higher education open their [Read More]

12 million PayPal users pay for Facebook games every month

12 million PayPal users pay for Facebook games every month

Online payment service PayPal has released data that shows more than 12 million of its users pay for Facebook games every month. [Read More]

Redbox offers more and more video games in its kiosks

Redbox offers more and more video games in its kiosks

Redbox is stuffing more of its move-rental kiosks with video games, adding titles for the Xbox, PlayStation 3 and Wii to about 5,000 more machines starting Monday. That brings the total of Redbox renting vendors to about 27,000 kiosks nationwide, the company says. The [Read More]

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Latest Topics

Cloud computing saves health care industry time and money

Cloud computing saves health care industry time and money

The cloud’s vast computing power is making it easier and less expensive for [Read More]

Internet addiction get closer to being classified as a mental illness

Internet addiction get closer to being classified as a mental illness

Think twice the next time you play a videogame or surf the Net: ‘Internet-use [Read More]

New ‘gamification’ school opens for kids in the classroom

New ‘gamification’ school opens for kids in the classroom

GameDesk, a nonprofit organization that develops game-based learning initiatives, has now [Read More]

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